
Sufficient Oxygen Generation
Fine-Tune Your Oxygen Supply in Oxygen Not Included
Are you tired of those pesky, overly sensitive notifications warning you about minor oxygen deficits in your Oxygen Not Included colonies? Do you find yourself constantly chasing minuscule production targets, only to be reminded of a fractional shortfall? If so, the Sufficient Oxygen Generation mod is here to bring some much-needed sanity to your atmospheric management.
Take Control of Notifications
This ingenious mod empowers you to customize the exact threshold at which the game alerts you to insufficient oxygen production. No longer will you be bothered by a warning for producing just a tiny fraction less oxygen than consumed in a single cycle. You can now set the parameters to align with your actual operational needs, ensuring that alerts are reserved for genuine, impactful shortages.
Flexible Configuration Options
Sufficient Oxygen Generation offers two distinct and powerful ways to manage your oxygen warnings:
- Constant Threshold: Set a specific, fixed amount of oxygen deficit (in kilograms) that must be reached before a notification is triggered. This allows for a straightforward, absolute measure of underproduction.
- Ratio Threshold: Configure the notification to activate only when the ratio of oxygen produced to oxygen consumed falls below a defined percentage. This dynamic setting adapts to your colony’s overall consumption, providing a more nuanced warning system.
Streamline Your Gameplay
By allowing you to tailor these critical alerts, Sufficient Oxygen Generation helps you focus on the bigger picture of your colony’s survival and expansion. It reduces unnecessary micro-management driven by overly strict in-game warnings, letting you concentrate on more complex challenges and strategic decisions. Reclaim your focus and ensure that your oxygen generation strategies are tuned precisely to your colony’s actual demands, not arbitrary game mechanics.
