
Room Size – Outdated
Expand Your Oxygen Not Included Habitats with Room Size Doubled
Are you finding yourself constantly bumping against the limits of your constructed rooms in Oxygen Not Included? Do you dream of sprawling subterranean farms or massive, multi-biome research facilities? This popular mod significantly enhances your building potential by doubling the maximum size of rooms, allowing for grander designs and more efficient colony management.
Unleash Your Inner Architect
The core function of this mod is straightforward yet incredibly impactful: it elevates the maximum room size limit from its default value to a generous 256 cells. This means you can now create substantially larger, more integrated spaces for your duplicants and their vital operations. Imagine combining multiple small duplicant bedrooms into one expansive living quarters, or designing a single, colossal hydroponics bay to feed your entire colony. The possibilities for optimization and aesthetic enhancement are vastly increased.
Key Features and Benefits
- Doubles the default maximum room size.
- Increases the maximum room size to 256 cells.
- Enables the creation of larger, more complex habitats and facilities.
- Facilitates improved efficiency through consolidated room designs.
- Supports grander architectural visions for your asteroid base.
Important Considerations
While this mod offers exciting new building capabilities, it’s crucial to be mindful of its configuration. The mod is currently designed to function exclusively with the English language localization of Oxygen Not Included. Attempting to use it with other language settings may result in unexpected behavior or a complete lack of functionality.
Furthermore, the developers note that setting the “OverallMaximumRoomSize” to extremely high values can potentially lead to performance issues and lag on your system. It is recommended to start with moderate increases and test the stability of your game. Ensure that “OverallMaximumRoomSize” is set to a value equal to or greater than any individual room’s maximum size to avoid conflicts.
Looking Ahead
The development team has indicated future plans to expand the mod’s capabilities. These include the potential addition of support for minimum room sizes and other room modifiers, integration with Klei’s native configuration system, and efforts to broaden compatibility to include other language localizations. This suggests a promising future for those seeking to fine-tune their Oxygen Not Included experience.

