
Reservoir Capacity
Master Your Liquid Storage with Reservoir Capacity
Managing delicate fluid systems in Oxygen Not Included can be a challenge. Precisely controlling the amount of liquid in your Liquid Reservoirs is crucial for many automated processes, from delicate coolant loops to precise fuel delivery. The base game’s Liquid Reservoir offers a fixed capacity, often leading to overflowing pipes or insufficient reserves. This is where the Reservoir Capacity mod steps in, offering unparalleled control over your liquid storage solutions.
Fine-Grained Control for Your Duplicates
Tired of liquid backup or wasted storage space? The Reservoir Capacity mod introduces a familiar yet powerful feature directly to your Liquid Reservoirs: a capacity slider. Much like the one found on Storage Lockers, this slider allows you to define the exact maximum volume of liquid your reservoir will hold, with an extensive range from 0 to a staggering 100,000 kg.
This level of control means you can perfectly tailor each reservoir to its specific task. Need a small buffer for a sensitive research component? Set a low limit. Require a substantial reserve for a large-scale algae farm? Max it out. The mod ensures your duplicates only store what you want them to, preventing unnecessary clutter and potential system failures.
Intelligent Storage Management
The Reservoir Capacity mod doesn’t just let you set a limit; it actively manages it. Once your set capacity is reached, the reservoir will intelligently stop accepting further liquid input through its pipe connection. This prevents those frustrating backflows and pipe blockages that can plague complex liquid networks.
Even more impressively, if you decide to lower the reservoir’s capacity after it’s already partially or fully filled, the mod will automatically eject the excess liquid through the reservoir’s output pipe. This ensures that your storage always adheres to your defined limits without manual intervention, making dynamic adjustments to your base a breeze.
Key Features at a Glance
This mod seamlessly integrates into your Oxygen Not Included experience with a host of beneficial features:
- A precise capacity slider for Liquid Reservoirs, adjustable from 0 to 100,000 kg.
- Automatic input blockage when the set liquid limit is achieved.
- Automatic ejection of excess liquid into the output pipe when the capacity is lowered.
- Your custom capacity limits are saved with your game progress.
- Completely vanilla UI, utilizing the game’s existing capacity management screens for a familiar feel.
- No new buildings, models, or sounds are added, ensuring minimal impact on game performance and aesthetics.
The Reservoir Capacity mod is compatible with both the base game and the Spaced Out! expansion, offering essential fluid management capabilities to all players. Take complete command of your liquid resources and optimize your duplicant colony’s efficiency like never before.