
Refresh Printing Pod
Streamline Your Duplicant Management with Refresh Printing Pod
Tired of Tedious Duplicant Selection?
For any seasoned duplicant colony manager in Oxygen Not Included, the initial selection of new arrivals can feel like a significant chore. Sifting through traits, dealing with unwanted duplicants, and the constant click-and-reject cycle can eat into valuable early-game time. What if there was a simpler, more efficient way to refresh your printing pod options?
Introducing the Refresh Printing Pod Mod
The Refresh Printing Pod mod introduces a small but impactful change to the core printing pod mechanic, designed to give you more control and save precious minutes. Instead of the default “Reject All” button, this mod replaces it with a much-requested “Refresh” option. This simple alteration allows you to discard the current selection of duplicants and generate a new batch with a single click, bypassing the need to individually reject each undesirable candidate.
Key Features for a Smoother Start:
- Instant Refresh: Replace the “Reject All” button with a dedicated “Refresh” function for immediate new duplicant options.
- Time-Saving Efficiency: Quickly cycle through duplicant selections, especially useful in the early game when choices are critical.
- Reduced Tedium: Eliminate the repetitive task of individually rejecting unwanted duplicants, allowing you to focus on colony development.
- Seamless Integration: This mod works directly with the existing printing pod system, requiring no complex setup.
Reclaim Your Early Game
The early stages of Oxygen Not Included are crucial for setting up a stable and efficient base. Every duplicant counts, and having the ability to quickly find the right crew can make a significant difference. The Refresh Printing Pod mod empowers you to do just that. No longer will you be stuck with a sub-optimal trio; instead, you can swiftly generate new combinations until you find the duplicants best suited to your colony’s immediate needs and long-term vision.
