
Reduce time cost of tinker Microchip
Streamline Microchip Production in Oxygen Not Included
Are you finding that your duplicants are spending an excessive amount of time tinkering with microchips? In the intricate world of Oxygen Not Included, efficiency is key to survival and prosperity. This mod directly addresses a common bottleneck, significantly reducing the time investment required for microchip production, allowing your duplicants to focus on more critical tasks.
A More Efficient Workflow
The core of this modification lies in its ability to dramatically decrease the work time associated with crafting microchips. By adjusting the time cost to a mere fraction of the original, you’ll notice a substantial acceleration in your technological advancement. This means faster deployment of advanced equipment and a smoother progression through the game’s challenges.
Important Implementation Note
To ensure this mod functions correctly and avoids any potential conflicts with the game’s mechanics, a specific step is required. Upon applying the mod, you will need to deconstruct any generators that are currently tasked with microchip tinkering. Once deconstructed, you must then rebuild these generators. This action is crucial for the modified work time values to be properly implemented and prevent any unintended gameplay issues.
Key Benefits of the Mod
- Drastically reduces the time duplicants spend on microchip production.
- Accelerates technological progress and equipment deployment.
- Frees up valuable duplicant time for other essential colony tasks.
- Streamlines an often time-consuming aspect of base development.
By incorporating this mod into your Oxygen Not Included experience, you can reclaim valuable hours of duplicant labor and ensure your colony operates at peak efficiency. Embrace a faster path to innovation and overcome the challenges of space colonization with greater ease.