
Realistic Power
Mastering Your Power Grid with Realistic Power for Oxygen Not Included
Tired of your entire electrical network collapsing just because one distant segment is struggling? The vanilla mechanics for wire overloads in Oxygen Not Included can feel punishingly broad. This mod introduces a much-needed layer of nuance, fundamentally changing how your power grid behaves under stress.
A Smarter Approach to Overloads
Realistic Power shifts the paradigm from a global circuit overload to a localized one. Instead of the entire circuit’s load being applied to every single wire segment, this mod meticulously calculates the actual power flowing through each individual wire and bridge. This means only the specific segments that are genuinely carrying more power than they can handle will suffer overload damage.
Key Features for an Enhanced Experience:
- Segment-Specific Load Calculation: Each wire segment and bridge independently tracks its own power flow.
- Complex Network Support: Seamlessly handles intricate setups including branches, loops, multiple power sources, batteries, and transformers.
- Individual Overload Timers: Overload timers and recovery mechanics are applied on a per-segment basis, mirroring vanilla behavior.
- True-to-Vanilla Effects: Damage, spark effects, notifications, and tutorials remain consistent with the base game for an integrated feel.
- In-depth Notifications: Tooltips provide detailed information on load, capacity, and network conditions for affected segments.
- Diagnostic Tools: Access detailed diagnostic options to fine-tune the mod’s behavior and troubleshoot your network.
- Automatic Fallback: The mod includes a robust fallback system to ensure stability even in the most complex or unresolvable network configurations.
Intelligent Damage and Repair
Imagine a scenario where a main 2kW conductive wire can safely handle its load, but a smaller 1kW branch fails only when that specific branch exceeds its capacity. Realistic Power makes this a reality. A weak segment elsewhere in your sprawling network won’t be punished simply because the overall circuit consumption is high. Furthermore, vanilla repair mechanics are fully supported. If automatic repair is enabled and your Duplicants can reach a damaged wire, they can restore it before critical failure, just as you’d expect.
Understanding the Mechanics
Each wire segment possesses a health pool, and sustained overloads apply damage pulses. However, intermittent power demands allow segments to recover, preventing catastrophic failures from minor fluctuations. The mod focuses solely on the intelligent calculation of overload events and their timing, leaving generation, consumption, and wire ratings untouched. This ensures a more predictable and manageable power infrastructure for your colonies.
