
Point-to-Point Utilities
Streamline Your Duplicant Colony with Point-to-Point Utilities
Managing the intricate web of power, liquid, and gas networks in Oxygen Not Included can be a daunting task. Juggling resources, navigating obstacles, and ensuring efficient flow often leads to complex and sometimes unsightly utility layouts. Fortunately, the Point-to-Point Utilities mod offers a revolutionary solution, allowing you to construct entire utility routes between two chosen points with remarkable ease.
Effortless Utility Construction
The core of this mod lies in its intelligent point-to-point building system. Simply designate your start and end points, and the mod will automatically calculate and construct the most efficient path. This sophisticated pathfinding algorithm navigates around existing structures and other utilities, ensuring your new lines integrate seamlessly without manual intervention.
Key features of the point-to-point construction include:
- Direct construction of power wires, liquid pipes, and gas pipes between any two selected locations.
- Automatic obstacle avoidance, intelligently routing lines to bypass built structures and other utilities.
- Automatic placement of utility bridges when necessary, ensuring smooth transitions over or under existing infrastructure.
- Preservation of natural terrain by default, keeping your asteroid visually intact.
- An optional excavation mode: Hold Alt while confirming a route to allow the path to cut through natural terrain cells.
- Smart material and type inheritance, automatically selecting appropriate materials and utility types based on existing nearby segments.
Advanced Network Management Tools
Beyond streamlined building, Point-to-Point Utilities introduces powerful tools for managing your existing networks.
Upgrade Connected Wire Networks
With a simple keybind, you can effortlessly upgrade an entire connected ordinary 1 kW wire network to the more robust 2 kW conductive variant. This function meticulously follows all branches and includes matching electrical bridges, ensuring a complete and consistent upgrade.
Deconstruct Connected Utility Networks
Say goodbye to tedious manual deconstruction. This mod allows you to queue an entire connected power, liquid, or gas network for demolition with a single key press. The system intelligently follows branches and bridges, avoids already queued items, and refuses ambiguous selections to prevent accidental deconstruction of unwanted components. Machines and buildings are deliberately excluded from this operation.
This mod significantly enhances the quality of life for Oxygen Not Included players, transforming complex utility management into a streamlined and intuitive process.