
No sublimation
Oxygen Not Included: Mastering Your Environment with the No Sublimation Mod
Navigating the delicate balance of your asteroid base in Oxygen Not Included presents constant challenges. Managing atmospheric conditions, waste products, and resource stability is paramount to survival. For players seeking a more controlled and predictable environment, the “No Sublimation” mod offers a compelling solution by altering the behavior of several key volatile materials.
Understanding Sublimation in Your Colony
In the base game, certain resources possess the inherent characteristic of sublimation – a process where they transition directly from a solid or liquid state into a gas without passing through a liquid phase. While this mechanic can be harnessed, it also introduces an element of unpredictability, particularly with materials like polluted dirt, polluted mud, slime, bleach stone, and polluted water. Their gaseous emissions can contribute to unwanted atmospheric changes, potentially impacting breathable air quality or creating environmental hazards within your carefully constructed habitats.
How the No Sublimation Mod Enhances Control
The “No Sublimation” mod directly addresses this by disabling the sublimation process for these specific items and their loose debris forms. This means that once you’ve collected or processed these materials, they will no longer spontaneously release gases into your duplicants’ environment. This provides a significant advantage for players who prioritize stability and predictable resource management. Imagine eliminating the concern of a pocket of polluted water suddenly offgassing and contaminating your oxygen supply, or a pile of slime releasing noxious fumes that require immediate and resource-intensive ventilation. This mod brings a new level of peace of mind to managing these potentially troublesome elements.
Key Features and Considerations
The “No Sublimation” mod offers several key benefits:
- Prevents sublimation of polluted dirt, polluted mud, slime, and bleach stone.
- Stops polluted water from sublimating.
- Maintains the normal sublimation of Oxylite, ensuring critical early-game oxygen supply.
It’s important to note that this mod specifically targets loose items and debris. Solid tiles of these materials, such as unmined deposits or naturally occurring polluted water bodies, will continue to offgas as per the game’s original mechanics. This distinction is crucial for understanding the scope of the mod’s impact and planning your base layout and resource extraction strategies accordingly. By mitigating the spontaneous gaseous emissions from key volatile substances, the “No Sublimation” mod empowers players to exert greater control over their oxygen-rich environment and build more stable, long-term colonies.
