Interstellar 星际穿越

Interstellar 星际穿越

Embark on an Epic Interstellar Journey in Oxygen Not Included

Prepare to expand your reach across the cosmos with the Interstellar mod for Oxygen Not Included. This transformative modification introduces a wealth of new content and gameplay mechanics, fundamentally altering how you explore and interact with the star map. Designed to complement the “Space Out” DLC, this mod injects a fresh layer of challenge and strategic depth for veteran duplicant commanders.

New Structures for Cosmic Exploration

The Interstellar mod adds essential new buildings to your asteroid base. Introduce the **Asteroid Engine Console** and the **Asteroid Engine** to your infrastructure. These components are crucial for enabling a revolutionary new capability: the movement of asteroids themselves across the star map.

Revolutionizing Starmap Dynamics

The core of this mod lies in its reimagining of the star map. No longer are asteroids static points of interest. With Interstellar, asteroids can now embark on their own journeys. You can even guide them through the **Temporal Tear**, an event that not only resets your starmap but also respawns all asteroids, offering a dynamic and ever-changing galactic landscape.

Furthermore, this mod addresses the nature of resource management. Previously infinite sources such as geysers, geothermal heat pumps, oil reservoirs, and harvestable space points of interest will now have limited reserves. This shift necessitates careful planning and resource conservation, adding a significant layer of survival strategy. The requirements for activating the **Temporal Tear Opener** have also been streamlined, reducing the need for extensive duplicant infrastructure.

Encountering Celestial Wonders: The Neutron Star

A new and formidable celestial object has been added to the starmap: the **Neutron Star**. This rare phenomenon has a chance to appear after starmap refreshes via the Temporal Tear, with its probability increasing over time.

The Neutron Star is a hazard that cannot be ignored. It constantly emits dangerous **gamma rays** that rotate around it. Any asteroid or rocket module caught in the path of these rays will be subjected to an immense **7000 rads per cycle** of radiation, posing a severe threat to your expeditions and infrastructure.

Mod Options and Debugging Tools

To tailor your experience, the Interstellar mod offers configurable options, including the ability to enable or disable debug mode and the limited resource system. For those who wish to experiment further, debug mode provides hotkeys for forcefully refreshing the starmap, removing starmap overlay effects, and even guaranteeing the appearance of a Neutron Star with altered gamma ray rotation periods.

Key Features:

* Asteroids can now move and travel across the star map.
* Utilize the Temporal Tear to reset and respawn all asteroids and the starmap.
* Geysers, oil reservoirs, and space POIs now have limited, finite resources.
* Introduce the dangerous Neutron Star and its potent gamma ray emissions.
* New building structures to facilitate asteroid travel.
* Configurable mod options and powerful debug tools.

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