
Exp Multiplier
Enhance Duplicant Progression with Exp Multiplier for Oxygen Not Included
Are you looking to accelerate the development of your Duplicants in Oxygen Not Included? The Exp Multiplier mod offers a streamlined way to boost their skill and attribute experience gains, allowing you to shape a more proficient colony faster than ever before.
Tailor Your Experience
One of the standout features of Exp Multiplier is its configurability. This mod allows you to precisely control the rate at which your Duplicants learn and grow. Whether you desire a slight edge or a significant acceleration in progression, you can fine-tune the experience to match your gameplay style.
Key Features at a Glance
- Customizable Experience Multipliers: Adjust the experience gain for both skills and attributes independently.
- Set Maximum Attribute Levels: Define a ceiling for how high individual attributes can reach, adding another layer of control to your Duplicant development.
- Easy Configuration: A simple `config.json` file allows for quick and intuitive adjustments to the mod’s settings.
Getting Started with Exp Multiplier
Implementing the Exp Multiplier mod is straightforward. After enabling the mod within Oxygen Not Included and restarting your game, a configuration file named `config.json` will be generated in your mod directory. This file contains the default values for the multipliers and maximum attribute level. Simply open this file with a text editor and modify the values to your preference. For instance, you can increase the `skillExpMultiplier` to see your Duplicants master new skills more rapidly, or boost the `attributeExpMultiplier` to see their core stats climb at an accelerated pace. You can also cap attribute growth at a specific level by adjusting `maxAttributeLevel`.
Exp Multiplier provides a powerful yet accessible tool for players who wish to influence the pace of their Duplicant’s development. It’s an excellent option for those seeking a more rapid path to a highly skilled and robust colony.
