
Edge Detectors and Diode (Automation)
Enhance Your Oxygen Not Included Automation with Edge Detectors and Diode
Take your automation systems in Oxygen Not Included to the next level with the Edge Detectors and Diode mod. This ingenious modification introduces a suite of powerful logic components designed to give you finer control over your duplicant colony’s intricate machinery and resource management.
Unlocking New Automation Possibilities
At its core, this mod provides essential tools for creating more sophisticated and responsive automation. Whether you’re managing power grids, optimizing gas and liquid flow, or implementing complex environmental controls, these new automation elements offer unique functionalities that were previously difficult or impossible to achieve.
Key Automation Components
The Edge Detectors and Diode mod brings several valuable additions to your automation toolkit:
- Falling Edge Detector: This component triggers a signal for a single tick precisely when an input signal transitions from active (green) to inactive (red). It’s perfect for detecting the end of an event or the cessation of a process.
- Rising Edge Detector: Conversely, the Rising Edge Detector activates for one tick when an input signal changes from inactive (red) to active (green). This is ideal for initiating actions the moment a condition is met.
- Diode: A simple yet incredibly versatile component, the Diode acts as a signal repeater, copying its input directly to its output. This is invaluable for isolating logic circuits, preventing signal interference, and building more complex gates. It’s particularly useful for constructing OR gates with any number of inputs by simply merging their outputs.
- Edge Counter: This new addition tracks changes in an input signal, counting both rising and falling edges. The total count is then outputted in binary format via a ribbon cable, allowing for complex sequential logic and state tracking within your base.
Building More Advanced Logic
The introduction of edge detection and the versatile diode opens up new avenues for creative automation design. You can now precisely react to the start or end of events, create robust logic gates by combining components, and build systems that can count and react to specific numbers of signal changes. This mod empowers players to move beyond basic automation and construct truly intelligent systems within their Oxygen Not Included colonies.



