Don’t Tidy Dispensed Items

Don’t Tidy Dispensed Items

Don’t Tidy Dispensed Items: Streamline Your Oxygen Not Included Automation

Eliminate Redundant Duplicant Cycles

Are you tired of your Duplicants endlessly picking up and re-dropping items dispensed by Automatic Dispensers in Oxygen Not Included? This common automation pitfall can lead to significant wasted time and energy, as your Duplicants get caught in a loop of tidying items that are immediately dispensed again. This frustrating cycle can cripple your colony’s efficiency, especially as you scale up your operations.

Introducing a Smarter Dispensing Solution

The “Don’t Tidy Dispensed Items” mod offers a elegant solution to this persistent problem. By implementing a simple yet effective rule, this mod ensures that items dispensed by the Automatic Dispenser are left where they land. This crucial change prevents your Duplicants from attempting to “tidy” these dispensed materials back into storage, thereby breaking the wasteful loop.

Key Features and Benefits

  • Prevents Tidying Loops: Automatically marks dispensed items as “don’t tidy,” stopping redundant Duplicant trips.
  • Maintains Usability: Dispensed items remain fully usable for construction and fabrication projects.
  • Preserves General Tidying: Allows your Duplicants to continue tidying other items throughout your base as normal.
  • Save/Load Compatible: The mod’s behavior is persistent across game saves and loads.
  • Manual Sweep Prevention: Protected items cannot be manually swept into storage, reinforcing the intended behavior.

Seamless Integration for Any Colony

This mod integrates seamlessly into your existing Oxygen Not Included gameplay, requiring no complex setup. It is compatible with the base game and all DLCs, ensuring a broad range of applicability for your colonies. By installing “Don’t Tidy Dispensed Items,” you can reclaim valuable Duplicant time, optimize your automated systems, and foster a more efficient and productive environment for your burgeoning asteroid settlement. Focus on expansion and survival, not on redundant Duplicant chores.

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