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[DLC] Radiation Rebalanced
Reimagining Radiation: A Deeper Dive into Oxygen Not Included’s Radiation System
The introduction of radiation mechanics in Oxygen Not Included brought a new layer of complexity and challenge to asteroid colonization. This mod, [DLC] Radiation Rebalanced, aims to refine this system, making it more dynamic, engaging, and opening up novel strategic pathways for your duplicant colonies.
Harnessing the Power of Beeta Hives
Even when unburdened by their favorite snack, Beeta Hives passively emit a small amount of radiation. While not as potent as other sources, this subtle output can be leveraged for radbolt collection, especially in areas lacking other radioactive elements. However, their true potential is unleashed when they feast on Uranium Ore. During these times, Beeta Hives become significant radiation emitters, offering a scalable method for radbolt generation. This provides a valuable alternative to constructing large Research Reactors, allowing for more flexible base designs. Just remember to keep your Beetas contained to avoid unintended exposure for your duplicants.
Accelerated Plant Mutation
The process of plant mutation has been significantly accelerated with this mod. This allows players to strategically utilize this mechanic within a more reasonable in-game timeframe. Furthermore, mutated plants now have a reduced radiation requirement for their growth cycle. Adding another layer of utility, these evolved flora can yield seeds of their own kind, unless they undergo further mutation.
Enhanced Duplicant Traits
The “Radiation Eater” trait has received a substantial buff, now capable of generating up to 500 kCal per cycle, a significant increase from the original 50. To achieve this boosted output, these specialized duplicants require more radiation exposure, absorbing up to 600 rads per cycle. The caloric generation is contingent on the duplicant reaching sufficient irradiation levels, and these generated calories are now meticulously logged in your daily reports for easy tracking. Beyond this, both the “Radiation Eater” and “Glow Stick” traits are now more frequently encountered in the Printing Pod, increasing the chances of acquiring these radiation-focused duplicants.
Customization and Control
Should the default balance not align with your vision, [DLC] Radiation Rebalanced offers extensive customization. The mod generates a configuration file, allowing you to fine-tune every aspect of the radiation system. You can adjust the rarity and effectiveness of traits like the Radiation Eater or alter other radiation-related parameters to perfectly suit your playstyle.
Key Features:
- Passive and active radiation emission from Beeta Hives.
- Accelerated plant mutation rates and reduced growth requirements.
- Significantly boosted calorie generation for Radiation Eater duplicants.
- Increased spawn rates for Radiation Eater and Glow Stick traits.
- Comprehensive in-game configuration options for deep customization.
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