
Deconstruct Rover chore on shut down
Streamline Your Duplicant Operations with Deconstruct Rover Chore on Shut Down
Managing your duplicants and their assigned tasks is a cornerstone of success in Oxygen Not Included. Efficiency is key, and even seemingly small optimizations can have a significant impact on your colony’s output. This mod introduces a welcome quality-of-life improvement by extending a beneficial behavior to your hard-working rovers.
Automated Rover Maintenance
Previously, when a bio-bot reached its operational limit or was otherwise shut down, it would automatically receive a “deconstruct” chore. This ensured that unused or malfunctioning units were efficiently dealt with, freeing up valuable duplicitant attention. Now, this same intelligent behavior is applied to your rover units. When a rover is deactivated, it will automatically be assigned a deconstruct chore. This simple addition means less manual intervention is required from your duplicants, allowing them to focus on more critical colony tasks.
Key Features:
- Adds automatic deconstruct chore assignment to rovers upon shutdown.
- Reduces manual micro-management for your duplicant workforce.
- Improves overall operational efficiency of your automated units.
- Seamless integration with existing game mechanics.
Enhanced Efficiency for Your Colony
By automating the deconstruction of rovers, this mod contributes to a smoother and more efficient workflow. No longer will you need to manually assign your duplicants to break down decommissioned rovers. This frees them up to handle tasks like construction, research, or resource gathering, directly boosting your colony’s productivity. Whether you’re dealing with frequent rover replacements or simply want to fine-tune your automation protocols, this mod offers a valuable enhancement to your Oxygen Not Included experience. It’s a small change that delivers a noticeable improvement in the day-to-day management of your burgeoning asteroid base.
