Customize Buildings (more capacity, less dupes)

Customize Buildings (more capacity, less dupes)

Customize Your Oxygen Not Included Experience with This Powerful Mod

For those looking to fine-tune their asteroid colonization efforts in Oxygen Not Included, a robust mod offers unparalleled control over a wide array of buildings and systems. This mod, aptly named “Customize Buildings,” empowers players to adjust parameters that were previously fixed, leading to more efficient base designs and unique gameplay possibilities. Forget the limitations of vanilla settings; this mod puts the power to sculpt your colony’s infrastructure directly into your hands.

Tailor-Made Infrastructure for Peak Efficiency

At its core, this mod focuses on enhancing existing mechanics and removing certain duplicant dependencies, allowing for greater automation and resource management. From storage solutions to vital utilities, virtually no aspect of your base’s building is left untouched.

Key features of the Customize Buildings mod include:

  • Adjustable capacities for batteries, storage containers, and reservoirs.
  • The ability to allow duplicants direct access to reservoirs.
  • Valves, switches, and doors that no longer require duplicant interaction to operate.
  • Crafting stations, refineries, and wells that can be configured to function without duplicant labor.
  • Customizable pipe pressure and wire wattage for precise system control.
  • Enhanced functionality for the Robo Miner, including increased range, speed, and the ability to mine any material, even through glass tiles.
  • Transit tubes that can be placed in more flexible configurations, including U-turns and behind other structures.
  • Solar panels that utilize the full spectrum of available light for maximum power generation.
  • Extensive configurability for nearly any building, allowing modifications to power consumption, overheat temperature, material composition, decor values, build location restrictions, and even rotation.

Streamlining Operations and Removing Bottlenecks

One of the most significant benefits of this mod is its ability to remove duplicant requirements for numerous tasks. Buildings like valves, switches, and even many crafting stations can be set to operate autonomously. This frees up your duplicants for more critical tasks and allows for a higher degree of automation in your base. Furthermore, the Robo Miner receives a substantial upgrade, becoming a more versatile and efficient tool for resource extraction. Its ability to work through glass tiles and mine any material opens up new strategic possibilities for base expansion and resource acquisition.

The flexibility extends to environmental controls as well. Air filters can now dispense excess polluted gas as canisters, and pipe pressure can be finely tuned. Even the humble ladder is improved, offering protection from comet impacts. This comprehensive approach to customization ensures that players can create truly unique and highly optimized colonies, pushing the boundaries of what’s possible in Oxygen Not Included.

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