
Choose an Ingredient
Master Your Duplicant Diet: The “Choose an Ingredient” Mod for Oxygen Not Included
Are your duplicants’ needs becoming too specific? Do you find yourself bottlenecked by resource availability for essential buildings? The “Choose an Ingredient” mod for Oxygen Not Included offers a powerful solution, giving you unprecedented control over your colony’s resource management and production chains.
Enhanced Building Flexibility
This clever mod introduces the ability to select specific ingredient types for several key buildings. No longer are you limited to whatever raw material is most readily available or happens to be processed first. Now, you can dictate precisely what goes into your machinery, optimizing your production and waste management like never before.
Key Features and Applications
The “Choose an Ingredient” mod empowers you with granular control over the following buildings:
- Ethanol Distiller, Wood Burner, Wood Heater: Tailor your fuel and heating needs by selecting between Wood, Plywood, or Gum Wood. This allows for strategic resource allocation, ensuring you use the most efficient or readily available wood type for your specific situation.
- Water Sieve, Deodorizer: Choose between Sand or Regolith as the filtering medium. This flexibility is invaluable, especially on worlds where one resource might be scarce or when you need to manage large stockpiles of either material.
- Ice-E Fan: Specify the type of ice used by the Ice-E Fan, offering greater control over its cooling output and the resources it consumes.
It’s important to note that separate, dedicated mods exist for managing ingredient choices within the Ice Liquefier and Compost buildings, ensuring focused functionality for those specific systems.
Customization at Your Fingertips
Dive into the mod’s configuration menu, accessible through the Main Menu -> Mods, to fine-tune its behavior. You can opt to have all possible ingredients enabled by default for newly constructed buildings or when applying the mod to an existing save file. Furthermore, you have the option to display all potential ingredients, even those your duplicants haven’t yet researched or discovered, providing a significant strategic advantage during early-game planning or challenging playthroughs.
Take command of your resource chains and build a more efficient, resilient colony with the “Choose an Ingredient” mod. It’s an essential tool for any Oxygen Not Included player looking to optimize their base and overcome resource challenges.


