[Beta]传送服 Teleport Suit

[Beta]传送服 Teleport Suit

Revolutionize Duplicant Travel with the Teleport Suit Mod

Are your duplicants spending too much precious time traversing your sprawling colonies? Introducing the [Beta] Teleport Suit mod, a game-changing addition for Oxygen Not Included that dramatically slashes travel times and boosts efficiency. Say goodbye to those long, arduous commutes and hello to instant relocation!

Unleash the Power of Instant Travel

The Teleport Suit isn’t just an upgrade; it’s a complete paradigm shift in how your duplicants navigate their environment. Building upon the foundational protection of exosuits, this mod grants your duplicants the extraordinary ability to teleport to almost any location they can stand. This fundamental change significantly streamlines their workflow, allowing them to reach critical points for tasks or resources in the blink of an eye.

Key Features for Enhanced Gameplay

This innovative mod introduces a suite of powerful capabilities designed to optimize your colony’s operations:

* **Teleportation to Anywhere:** Instantly move duplicants to desired locations across your base.
* **Advanced Teleport Options:** Choose from various teleportation modes, including standing in space, teleporting to nearby walking areas, and even interstellar travel to other colonies.
* **Comprehensive Protection:** The Teleport Suit provides essential insulation against extreme temperatures, a constant supply of oxygen, and robust protection from radiation.
* **Intelligent Pathfinding:** The mod intelligently modifies duplicant pathfinding, ensuring they leverage their new teleportation abilities effectively.
* **Flexible Suit Management:** Duplicants can automatically wear the suit during work cycles and don the much-needed protection during breaks, with customizable options available.
* **Teleport Restriction Tool:** Designate no-teleport zones to maintain order and prevent unwanted arrivals in sensitive areas.
* **Dedicated Overlay:** Visualize teleportation ranges and restricted zones with a new, intuitive overlay.

Unlock and Power Your Teleportation Network

The Teleport Suit requires specific research to unlock, adapting to whether you’re playing with the DLC active (requiring Radiation Protection tech) or in the base game (unlocking after Jetpacks tech). Crafting the suit demands resources like Ceramic, SuperInsulator, Lead, and Tungsten. Powering this advanced technology relies on electricity stored within the suit itself, which can be replenished along with oxygen in a powered Teleport Suit Dock. Each teleportation consumes a portion of this stored energy, making power management a new, strategic consideration.

While still in Beta, the Teleport Suit mod offers a glimpse into a more efficient and dynamic Oxygen Not Included experience. Embrace the future of duplicant mobility and transform your colony management today!

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