
Atmo Suit Mk2
Introducing the Atmo Suit Mk2: Enhanced Exploration for Oxygen Not Included
Push the boundaries of your asteroid with the Atmo Suit Mk2, a significant upgrade designed to empower your duplicants for even more ambitious expeditions. This mod introduces a new tier of atmo suit, offering substantial improvements over its predecessors and unlocking new strategic possibilities for your colony’s expansion and resource gathering.
A More Rewarding Crafting Experience
The Atmo Suit Mk2 isn’t just a simple replacement; it represents a more involved and rewarding crafting process. Requiring a more complex recipe, including vital resources like steel, plastic, and fabrics, its creation demands a more mature and developed industrial base. This extended crafting time, set at 1500 seconds, ensures that obtaining this superior gear is a deliberate achievement, reflecting its enhanced capabilities and the advanced stage of your colony.
Unlocking New Performance
Forget about the limitations of standard equipment. The Atmo Suit Mk2 is engineered to enhance, not hinder, your duplicants’ performance. Unlike other gear that might impose penalties, this advanced suit actively boosts critical attributes:
- Improved athletics for faster movement across hazardous terrain.
- Increased digging speed, allowing for more efficient resource extraction.
- Superior insulation, providing greater protection against extreme environmental conditions.
Customization for Your Colony
The developers understand that every colony has unique needs. That’s why the Atmo Suit Mk2 comes with a high degree of configurability. While the core recipe remains fixed to maintain balance, nearly every other aspect of the suit’s performance and crafting can be adjusted to perfectly fit your gameplay style. This allows you to tailor the benefits of the Atmo Suit Mk2 to your specific challenges and strategic goals, making it an invaluable addition to any advanced Oxygen Not Included colony.
