自动建筑(No Operation Building For Some Buildings)

自动建筑(No Operation Building For Some Buildings)

Streamline Your Duplicant’s Workflow with Automation

Tired of micromanaging your Duplicants’ every task? This Oxygen Not Included mod introduces a powerful layer of automation to several key buildings, freeing up your Duplicants for more critical duties. By allowing certain structures to operate autonomously once materials are supplied, you can significantly boost your colony’s efficiency and production without constant Duplicant intervention.

Effortless Production Lines

This mod focuses on modifying existing structures rather than introducing new ones. The core concept is simple: supply the necessary resources, and the designated buildings will handle the rest. This drastically reduces the need for Duplicants to be assigned to repetitive crafting or refining tasks, allowing them to focus on research, construction, or exploration.

Key Buildings Under Automation

Several essential production facilities are now capable of automatic operation. Once you’ve provided the required materials, these buildings will function without a Duplicant actively managing them:

  • Microbe Musher
  • Cooking Station
  • Gourmet Cooking Station
  • Egg Cracker
  • Rock Crusher
  • Metal Refinery
  • Glass Forge
  • Supermaterial Refinery
  • Clothing Fabricator
  • Suit Fabricator
  • Apothecary

Expanded Automation Features

Beyond the core production buildings, this mod also extends automation to vital infrastructure. Both Gas and Liquid Baffles now operate without requiring Duplicant input. Furthermore, Gas and Liquid Logic Valves have been redesigned to function similarly to their respective baffle counterparts, integrating seamlessly into your automated systems. For those managing the DLC content, the Petroleum Refinery has also been brought under this automatic operation umbrella.

Customization and Troubleshooting

While the mod defaults to automating a comprehensive list of buildings, it offers flexibility. A configuration file is generated upon mod activation, allowing you to fine-tune which buildings remain under Duplicant control. If you encounter issues, simply remove all generated `.json` configuration files from your Oxygen Not Included mod directory. This will reset the automation settings, allowing you to start fresh.

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