Zegangani’s: Real Allies

Zegangani’s: Real Allies

Zegangani’s Real Allies: Protect Your City-State Sovereignty in Civilization VI

Are your carefully cultivated alliances crumbling under the weight of opportunistic attacks on your suzerained City-States? This common frustration in Sid Meier’s Civilization VI has a solution. Zegangani’s Real Allies mod is designed to bring a welcome stability to your diplomatic and territorial integrity, ensuring that your allies respect your influence over these vital city-states.

The Problem of Treacherous Allies

It can be incredibly disheartening to invest resources and diplomatic effort into becoming the suzerain of a City-State, only to see your own allies seize the opportunity to attack and potentially conquer it. This mod directly addresses that exploit, bringing a more logical and rewarding dynamic to alliances.

How Real Allies Enhances Gameplay

Zegangani’s Real Allies introduces a simple yet powerful rule: while you maintain suzerainty over a City-State, your allied partners will be prevented from attacking it. This provides a crucial layer of protection and reinforces the concept of mutual respect within an alliance.

Key features of this mod include:

  • Allied players cannot attack City-States you currently suzerain.
  • This protection remains active as long as you hold suzerainty.
  • If suzerainty is lost to a non-allied entity, the restriction is lifted for your former allies.
  • Diplomatic access to City-State territory remains possible through standard game mechanics like Open Borders.

This mod ensures that your allies act as true partners, not opportunistic rivals, when it comes to the City-States under your sway.

Compatibility and Requirements

To experience the benefits of Zegangani’s Real Allies, you will need the Gathering Storm expansion for Sid Meier’s Civilization VI. The mod has been designed for excellent compatibility with other popular mods that expand or alter City-State mechanics, including CIVITAS City-States Expanded and City-State Defender, as well as any mods that introduce new City-States. Modders who create new City-States will find that this mod is set with a higher load order value to ensure seamless integration.

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