
Wheel of Time – Andor
Rule Andor with Elayne Trakand in Civilization VI
Prepare to embrace the power of the White Tower and forge your destiny as Queen Elayne Trakand of Andor in Sid Meier’s Civilization VI. This mod introduces a compelling new leader and civilization, offering a unique playstyle focused on economic strength, military might, and the strategic cultivation of Great People.
The Rose Crown’s Influence
As Elayne Trakand, your reign is guided by the potent ability, “Rose Crown.” This unique trait significantly enhances your recruitment of Great People. Adjacent to your cities, you can construct the “Noble House,” Andor’s distinct improvement. These Noble Houses are more than just aesthetically pleasing; they actively contribute Great Person Points to nearby specialized districts, including Campuses, Holy Sites, Theater Squares, Commercial Hubs, Encampments, and Industrial Zones. Furthermore, your patronage of Great People becomes more cost-effective, with discounts scaling for each Noble House you possess.
Forward the White Lion!
Andor’s national strength is embodied in its ability, “Forward the White Lion.” This grants substantial economic advantages, notably reducing the per-turn maintenance cost of all your military units. Land-based military units are also cheaper to acquire, allowing you to field a formidable standing army without straining your treasury. Beyond military savings, this ability bolsters your strategic resource management. Mines built on strategic resource tiles yield extra gold and increase your stockpile, making you a secure and self-sufficient power.
Andor’s Advantages at a Glance
- Rose Crown: Enhanced Great Person recruitment and reduced Great Person costs.
- Forward the White Lion: Reduced military unit maintenance and purchase costs, improved strategic resource income.
- Noble House Improvement: Provides Culture, Gold, increased Appeal, and bonus yields based on adjacency.
- Queen’s Guard Unit: A powerful Medieval replacement for the Man-at-Arms with superior combat prowess.
The Noble House: A Foundation for Prosperity
The Noble House improvement is central to Andor’s development. Each city can host only one Noble House, which must be built adjacent to a Bonus or Luxury resource. This improvement provides immediate Culture and Gold, while also increasing the Appeal of adjacent tiles. Its economic potential is further amplified by adjacent Bonus and Luxury resources, granting significant additional Gold. As you advance through the ages, Noble Houses also begin to generate Tourism, contributing to your cultural victory aspirations.
Will you lead Andor through this new era of Civilization VI? The Wheel of Time turns, and your legacy awaits.