What Did I Promise?

What Did I Promise?

Master Your Diplomacy in Civilization VI with “What Did I Promise?”

Navigating the complex web of international relations in Sid Meier’s Civilization VI can be a daunting task. Every agreement, every handshake, and every whispered pledge shapes the destiny of your empire. But what happens when the fog of war and the passage of time make it impossible to recall your exact commitments? The “What Did I Promise?” mod for Civilization VI is here to ensure you never fall foul of your own promises again.

This essential mod provides a clear and concise overview of all diplomatic promises, whether you’ve upheld them or actively refused to make them. Say goodbye to those frustrating moments where an accidental transgression sends an ally into a spiral of anger and distrust. “What Did I Promise?” puts the power of recall directly at your fingertips.

Key Features to Enhance Your Diplomatic Game:

  • Leaderhead Information: Instantly see your active promises with each opposing leader directly on their leaderhead. The mod seamlessly integrates with various UI enhancements, displaying this vital information on the relationship tooltip or the main tooltip, depending on your setup.
  • Military Promises Lens: A dedicated lens highlights areas affected by military non-aggression pacts. Tiles that fall within forbidden zones will be clearly marked, preventing accidental border incursions.
  • Settler Lens Warnings: When considering a new city location, the Settler lens will now warn you if your intended placement would violate an existing promise. This feature can be customized to your preference.
  • Diplomatic Briefing Panel: A new panel near your unit display offers proactive warnings. It alerts you when a selected unit is in a position that could impact a promise, even those you initially refused. This panel’s behavior is highly configurable, allowing you to tailor it to your specific needs and playstyle.
  • Imminent Breach Notifications: Receive timely notifications if your military units are dangerously close to violating a promise. These alerts provide a crucial two-turn warning before the grace period expires, allowing you ample time to reposition your forces.

The “What Did I Promise?” mod is designed for seamless integration into your ongoing Civilization VI campaigns, though enabling it from the start of a new game is recommended for maximum effectiveness. It is compatible with all DLC and expansions and should work harmoniously with most mods, with the notable exception of those that replace DiplomacyRibbon.lua. Elevate your diplomatic strategy and rule your empire with foresight and integrity.

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