
Unit Expansion: Naval (Project 6T)
Expand Your Naval Might in Civilization VI with Unit Expansion: Naval
Prepare to dominate the waves and chart new courses for victory in Sid Meier’s Civilization VI with the Unit Expansion: Naval mod, a crucial component of Project 6T. This meticulously crafted modification significantly bolsters your maritime capabilities by introducing six new naval units, seamlessly integrating them into the existing Naval Melee, Ranged, and Raider promotion classes. The aim is to bring naval unit diversity closer to that found in the land Melee class, offering more strategic options for every stage of your empire’s development.
A Lighter Touch, Powerful Impact
Designed as a more streamlined alternative to heavily asset-laden expansions, Unit Expansion: Naval provides a substantial increase in naval unit variety without imposing a heavy load on your system. This makes it an ideal choice for players seeking to enhance their gameplay experience without encountering performance issues. While it focuses on expanding the unit roster rather than introducing extensive cultural variations for each new unit, the impact on your strategic depth is undeniable.
Key Features and Enhancements
This mod offers a wealth of new possibilities for your naval forces:
- Six New Naval Units: Discover and deploy a variety of new ships across multiple promotion classes, providing fresh tactical approaches to naval warfare.
- Balanced Progression: Unit costs, maintenance, and combat strengths have been subtly adjusted to ensure a smooth and logical progression through the ages, enhancing the overall gameplay experience.
- Resource Realignments: Key resource requirements have been updated, with the Battleship now demanding Oil and the Ironclad utilizing Coal, reflecting a more historical progression. The Nuclear Submarine also returns to its Uranium requirement.
- Unique Unit Integration: The Viking Longship now replaces the Cog, appearing earlier in the game, and the Byzantine Dromon is reimagined as a unique Hulk, also available sooner.
Compatibility and Requirements
To fully enjoy the enhanced naval gameplay, Unit Expansion: Naval requires the Gathering Storm expansion for Sid Meier’s Civilization VI, as well as Project 6T’s “Grand Eras” mod. While recommended to use all Unit Expansion mods together for the complete experience, this mod functions independently. Please note that this mod is not compatible with Steel & Thunder Unit Expansion or Warfare Expanded; however, if your system can handle it, Warfare Expanded is highly recommended as an alternative. Support for unique units from other mods has been included with default adjustments.