
Road Rage
Road Rage: Conquer the Continent with Unhindered Infrastructure in Civilization VI
Tired of your grand ambitions for global domination being hampered by the slow, costly process of building roads in Sid Meier’s Civilization VI? The “Road Rage” mod injects a much-needed dose of efficiency into your empire’s logistical backbone, allowing you to connect your cities and project your power like never before. Imagine sprawling networks of roadways unfurling across the map with unprecedented speed, enabling swifter troop movements, more robust trade routes, and a truly connected civilization.
Streamlined Road Construction
This innovative mod fundamentally overhauls the way roads are built, removing the traditional charge and gold costs. This means your Builders can now lay down asphalt and cobblestone without depleting their precious charges or draining your treasury. Feel the freedom to construct vital connections between newly founded cities or reinforce strategic chokepoints without the usual economic considerations. While railroads still require their respective strategic resources (Iron and Coal), the path to the modern era of high-speed transit is now significantly smoother.
Expanded Construction Corps
“Road Rage” also broadens the scope of who can contribute to your expanding road network. In addition to the usual Military Engineers, your versatile Builders and the iconic Roman Legions can now contribute their efforts to road construction. This significantly enhances the utility of these units, allowing for more flexible and rapid infrastructure development. Furthermore, the mod introduces the ability for specific improvements from the “City Lights” mod, such as Farmers, Fishermen, and Miners, to also participate in building and removing roads, further diversifying your construction capabilities.
Key Features of Road Rage:
- Roads are free to build, costing no Gold or Builder charges.
- Railroads retain their resource costs (Iron and Coal).
- Builders, Roman Legions, and Military Engineers can construct roads.
- Military Engineers (and specific City Lights specialists) are the only units capable of building railroads.
- Builders, Military Engineers, Roman Legions, and specific City Lights specialists can remove roads and railroads.
- Road construction is possible even after railroads become available.
Seamless Integration and Requirements
“Road Rage” is designed to work harmoniously with other popular mods. It seamlessly integrates with “City Lights” for expanded functionality and requires the foundational mods “Buildable Roads,” “Removable Roads,” and “Roads Don’t Use Charges” to operate. This synergistic approach ensures a stable and feature-rich experience, allowing you to focus on the strategic challenge of building the greatest civilization the world has ever known, one unhindered road at a time.