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[R&F] Mao Zedong of China
Introducing Mao Zedong: A New Leader for China in Civilization VI
Prepare to reshape the destiny of China in Sid Meier’s Civilization VI with the introduction of a formidable new leader: Mao Zedong. This modification brings a distinct strategic layer to the game, offering players a unique path to victory by embracing revolutionary ideals and potent military might.
The Ideologue’s Approach
Mao Zedong aligns with the potent “Ideologue” agenda, a trait that profoundly influences diplomatic interactions. Leaders following this agenda prioritize alliances with civilizations sharing similar governmental structures, fostering strong bonds with like-minded empires. Conversely, those with differing governments, especially those from the same era, will find themselves on Mao’s disfavor list, potentially leading to tense rivalries and strategic challenges.
Unleashing The Mass Line
The signature ability of Mao Zedong is “The Mass Line,” a powerful modifier that impacts both civilian and military operations, as well as economic output during challenging times.
- Civilian units gain a crucial +2 Movement, allowing for faster expansion, settlement, and redeployment across the map.
- Adjacent enemy units suffer a -4 Combat Strength penalty, weakening their offensive capabilities and providing a defensive advantage when fielding units near Mao’s forces.
- When China enters a Dark Age, cities receive a substantial +33% Production bonus, turning periods of adversity into opportunities for rapid industrial growth and military buildup.
- Upon researching the Ideology civic, players gain access to the unique WPRA unit, marking a significant shift in military potential.
The WPRA: A Modern Force
Replacing the standard Infantry unit when Mao Zedong leads China, the Workers’ and Peasants’ Revolutionary Army (WPRA) is a powerful melee unit from the Modern era. Known for its high Movement, the WPRA possesses the critical ability to move even after attacking, offering unparalleled tactical flexibility on the battlefield. While it does not exert Zone of Control, its combat prowess and the advantage of earning Gold from victories make it a valuable asset for any aspiring conqueror.
This mod requires the Rise & Fall expansion for Sid Meier’s Civilization VI to function, adding a compelling new dimension to the game’s already rich strategic landscape.