Removable Resources and Features

Removable Resources and Features

Unlock New Strategic Possibilities in Civilization VI with Removable Resources and Features

Ever found yourself yearning for the perfect district placement, only to be thwarted by an immovable resource or a strategically inconvenient floodplain? The Removable Resources and Features mod for Sid Meier’s Civilization VI offers a compelling solution, granting you unprecedented control over your empire’s terrain. This comprehensive overhaul empowers players to actively reshape the landscape, opening up exciting new avenues for city planning and resource management.

Harvesting for Immediate Gains

This mod fundamentally alters how you interact with the world’s bounty by allowing the harvesting and permanent removal of most resources. Gone are the days of resources dictating your every move. Now, you can choose between the long-term benefits of improved yields or opt for an immediate, significant boost. Strategic resources offer increasing production based on the era they are discovered, providing a timely injection of manufacturing power when you need it most. Luxury resources can be harvested for substantial gains in food, production, gold, or culture, depending on the resource type and improvement used. Even archaeological sites and shipwrecks yield a significant cultural windfall.

Reshaping Your Civilization’s Foundation

The mod introduces a layer of tactical decision-making by enabling the removal of floodplains and reefs once you’ve researched Engineering. While these removals offer no direct yields, they provide invaluable flexibility in district placement, allowing you to optimize your city’s growth and infrastructure without compromise. The technologies required to harvest specific resources are tied to their corresponding advancements, ensuring a natural progression and integration into your gameplay.

Key Features at a Glance:

* Harvest and permanently remove most resources from the map.
* Gain immediate production from strategic resources, scaling with the era.
* Acquire significant food, production, gold, or culture by harvesting luxury resources.
* Retrieve a substantial cultural reward from archaeological sites and shipwrecks.
* Remove floodplains and reefs after researching Engineering for enhanced city planning.
* Harvesting capabilities are unlocked via relevant in-game technologies.

This mod is designed for broad compatibility, aiming to integrate seamlessly with existing DLC and other mods that introduce new resources. By offering a choice between immediate gratification and long-term strategic advantage, Removable Resources and Features breathes fresh life into every game of Civilization VI, encouraging innovative approaches to empire building.

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