![Preserve Leader: DORO [NIKKE]](https://mods4.com/wp-content/uploads/2026/09/mod-97069-c14995d044-128x128.png)
Preserve Leader: DORO [NIKKE]
Discover Doro and the Lush Civilization of Eden in Civilization VI
Prepare to expand your horizons in Sid Meier’s Civilization VI with a brand-new leader and civilization focused on the strategic advantage of Preserves. This mod introduces Doro, a leader whose abilities are intricately tied to the growth and management of these unique districts, offering a fresh playstyle for those who enjoy cultivating the land and reaping its rewards.
Introducing Leader Doro
Doro brings a compelling new dynamic to combat and movement through her unique Leader Ability. Her power directly scales with the number of Preserves you establish across your empire. As you build more Preserves, your combat and religious units gain an ever-increasing Combat Strength, making a well-developed Preserve network a formidable defensive and offensive asset. Furthermore, the first Preserve, Paradise Grove, or Paradise Sanctuary you construct grants all your units an additional Movement point, enhancing your strategic reach and tactical flexibility on the world map.
The Verdant Civilization of Eden
Leading Doro is the civilization of Eden, a faction intrinsically linked to the growth and efficiency of Preserves. Eden receives a significant boost to their Preserve construction, enjoying 100% bonus Production when building them. This advantage is further amplified by the fact that Preserves are unlocked earlier in the game and immediately provide a substantial +3 Production to the founding city. The benefits extend beyond just the Preserve itself; buildings within an Eden Preserve bestow bonuses upon all unimproved tiles within the city’s radius, including those on water, fostering comprehensive development across your territory.
Unique Eden Structures: Paradise Grove and Paradise Sanctuary
Eden boasts two unique buildings that enhance their Preserve strategy: the Paradise Grove and the Paradise Sanctuary.
* **Paradise Grove:** Replacing the standard Grove, this unique building is cheaper to construct and available earlier. It provides significant yields of +2 Food, +2 Faith, and +2 Culture to all unimproved tiles in its city, while also offering a valuable +3 Production bonus to City Centers within a 6-tile radius, provided they don’t already benefit from this building type.
* **Paradise Sanctuary:** This structure replaces the standard Sanctuary and is unlocked with the Civil Engineering civic. Like the Paradise Grove, it is half the cost to build. It grants +2 Science, +2 Gold, and +2 Production to all unimproved tiles within the city, along with the same +3 Production bonus to nearby City Centers.
These additions offer exciting new avenues for gameplay, encouraging players to explore and master the Preserve mechanic to unlock the full potential of Doro and Eden.