Mod-Mod: Ranged Cavalry Expansion

Mod-Mod: Ranged Cavalry Expansion

Enhance Your Civilization VI Ranged Cavalry Experience

Dive deeper into the strategic nuances of ranged combat in Sid Meier’s Civilization VI with the Mod-Mod: Ranged Cavalry Expansion. This essential modification refines and expands the capabilities of your ranged cavalry units, offering a more integrated and balanced gameplay experience.

Key Enhancements and Compatibility

The Mod-Mod: Ranged Cavalry Expansion introduces several crucial improvements designed to streamline how ranged cavalry units function within the broader ecosystem of Civilization VI. These changes ensure these specialized units feel more impactful and cohesive with other game mechanics.

Gameplay Adjustments

  • Experience bonuses typically granted by Encampment buildings now correctly apply to your Ranged Cavalry units, making them more potent as they gain experience in battle.
  • Strategic resource handling reverts to its base game behavior, providing a familiar resource management system unless the Harmony in Diversity mod is active.
  • Ranged Cavalry units are now properly accounted for in diplomatic resolutions, specifically the Military Advisory, adding another layer to your empire’s military governance.
  • Several units previously classified differently have been re-categorized as Ranged Cavalry, ensuring they benefit from class-specific bonuses and interactions. The underlying logic has been updated to utilize the CLASS_RANGED_CAVALRY designation, replacing the older CLASS_HORSE_ARCHER where appropriate.

Expanded Unit Support

This mod doesn’t just tweak existing mechanics; it also actively integrates with popular community creations. Compatibility has been a key focus, ensuring that a variety of units from other mods are recognized and function seamlessly as Ranged Cavalry, or have their abilities adjusted accordingly.

Integrated Mod Units

  • Units from Steel and Thunder: Unique Units, such as the Kalandozó, Numidian Cavalry, and Camel Archer, now benefit from Ranged Cavalry class features. The Jinete unit retains its unique Light Cavalry role with a close-range attack capability.
  • Sukritact’s Trisong Detsen (Tibet) Rta Pa unit has had its resource requirement adjusted from horses to niter for improved performance.
  • The East Asian Unique Units Pack’s Yabusame Archer and Hwarang, along with the CIVITAS Vlad III Călăraşi unit, are now fully compatible and recognized within the Ranged Cavalry framework.

The developers welcome feedback, bug reports, and requests for compatibility with additional mods. Your input is invaluable in shaping the future of ranged cavalry combat in Sid Meier’s Civilization VI.

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