
Index-chan’s Divine Punishment!
Unleash Divine Power with Index-chan’s Divine Punishment! for Civilization VI
Prepare for an era of celestial intervention and faith-fueled might in Sid Meier’s Civilization VI with the “Index-chan’s Divine Punishment!” mod. This powerful enhancement, designed for the “Gathering Storm” DLC, introduces a unique leader with devastating abilities and transformative infrastructure, offering a fresh and dynamic gameplay experience.
Index’s Leader Abilities: A Divine Mandate
Index commands formidable powers, channeled through several potent abilities. The “Index Librorum Prohibitorum” leader ability significantly boosts your scientific and cultural output, granting a free Library upon Campus construction and yielding substantial bonuses to Science, Culture, and Faith from adjacent Specialty Districts. Furthermore, it enhances Influence Point generation, ensuring diplomatic victories are within reach. For those embracing the “Heroes & Legends” game mode, “Mythological Retrieval” dramatically reduces the Faith cost to summon Heroes and accelerates the construction of Heroic Epics, making legendary champions readily available.
The truly cataclysmic “Divine Retribution Proxy” ability empowers your Apocalypse Prophets. With reduced Faith costs, enhanced movement, and the terrifying ability to trigger additional Meteor Strikes after the Medieval Era, your faith-based attacks can reshape the very landscape of your enemies’ civilizations, preferentially targeting their most populous cities. Finally, “Sanctuary of Faith” offers unparalleled protection to cities following Index’s Religion, rendering them immune to disaster-related losses, while all of Index’s units are shielded from Solar Flare damage.
Civilization and Unique Infrastructure
As “Necessarius,” your civilization benefits from a potent production bonus, granting +1 Production per population, up to a cap of +10, and providing each city with 7 free Clean Power. This is further amplified by the “Magic Side” bonus, which adds +1 Faith to all tiles owned by your Civilization.
The unique “Bathhouse” district, replacing the Aqueduct, offers a significant upgrade. Beyond its Fresh Water and Housing benefits, it provides an additional +2 Housing and +2 Amenities. It’s also a hub for Great Person points, offering +2 Great Scientist, +2 Great Engineer, and +3 Great Prophet points per turn. Crucially, adjacent Bathhouses provide a valuable +2 Production bonus to Industrial Zones.
A Fearsome Unique Unit
In the late game, Index commands the “Witch Hunter King,” a formidable replacement for the Giant Death Robot. Boasting superior combat strengths and enhanced mobility, this unit is a true powerhouse.
Key features of this mod include:
* Boosted Science, Culture, and Faith yields from Specialty Districts.
* Reduced Faith costs for summoning Heroes and purchasing Apocalypse Prophets.
* Devastating Meteor Strike capabilities targeting enemy cities.
* Disaster immunity for cities following Index’s Religion.
* Enhanced city production and global Faith bonuses.
* A powerful unique district providing housing, amenities, and Great Person points.
* A super-charged late-game unique unit.
“Index-chan’s Divine Punishment!” transforms the way you play Civilization VI, offering a path to victory through faith, science, and overwhelming divine force.