
Harvest Features / Resources When Building Districts / Wonders
Revolutionize Your City Planning in Civilization VI: Harvest Resources and Features
Tired of seeing valuable resources and features vanish when you construct a vital district or monumental wonder in Sid Meier’s Civilization VI? This innovative mod introduces a much-needed mechanic, allowing you to harvest the benefits of these tiles before they are irrevocably replaced. Say goodbye to wasted potential and hello to a more strategic approach to city development.
Never Waste a Tile Again
Building a new district or a world-changing wonder is a pivotal moment in any Civilization VI game. However, the standard game mechanics dictate that any feature or resource present on the chosen tile is lost forever. This mod changes that by implementing a smart harvesting system. Now, when you decide to place a district or a wonder, the tile’s feature or resource will be gathered first, providing you with immediate benefits that contribute to your burgeoning empire.
What You Can Harvest
This mod thoughtfully expands the harvesting capabilities to include a wide array of tile improvements and resources that are typically managed by your builders.
- Harvestable features include all standard tile improvements like forests, rainforests, and marshes.
- All official bonus resources are now harvestable.
- The mod also supports features and resources introduced by other compatible mods, ensuring seamless integration into your existing game experience.
Enhanced City Founding and Yields
The benefits of this mod extend even to the foundational moments of your empire. When founding a new city, any harvestable features on the chosen tile will also be gathered. The yielded production will then be applied the next time the city begins producing any unit, building, or district. Furthermore, the yields generated by this harvesting process are equivalent to what a builder would normally acquire and can even benefit from governor bonuses, adding another layer of strategic depth to your city management.
A Note on Yield Conversion
Due to inherent game limitations, any food yields that would typically be harvested are ingeniously converted into gold. This ensures that you still receive a tangible benefit, even if the direct conversion isn’t possible, helping to bolster your economy and fund your future endeavors. Embrace this mod to make every tile count and optimize your path to victory in Sid Meier’s Civilization VI.