![[GS] Mario Bros. – Mario, Luigi, Toad and Toadette](https://mods4.com/wp-content/uploads/2026/09/mod-93608-3a57863a86-128x128.png)
[GS] Mario Bros. – Mario, Luigi, Toad and Toadette
Step Into the Mushroom Kingdom: A Civilization VI Mod Adventure
Prepare for a delightful twist on your Sid Meier’s Civilization VI experience with this incredible mod that brings the iconic characters and mechanics of the Mushroom Kingdom right into your empire. This modification requires the Rise and Fall and Gathering Storm expansions to function, so ensure you have them installed. Get ready to lead Mario, Luigi, Toad, and Toadette to victory through unique abilities and charming new units!
The Mushroom Kingdom’s Royal Boon
The core of this mod introduces the “Mushroom Kingdom” civilization trait, offering a significant boost to your burgeoning empire. Experience the power of every citizen and bonus resource contributing an additional +1 Gold and +1 Production. This foundational buff allows for rapid early-game development and a strong economic backbone as you expand your reach across the globe.
Introducing New Units and Abilities
This mod doesn’t just offer new traits; it injects fresh strategic options with unique units.
- Yoshi Rider & Super Yoshi Rider: Replacing the Knight and Cuirassier respectively, these units boast the unique ability to “eat” defeated enemies, converting them into a Yoshi’s Egg.
- Yoshi’s Egg: This special unit, born from defeated foes, can be consumed in your City Center. Upon use, it grants a valuable +1 Citizen to that city, accelerating growth.
- Luigi – Ghost Extinguisher: A unique religious unit replacing the Inquisitor, Luigi’s unit offers enhanced Religion Combat Strength, perfect for spreading your faith with a spectral advantage.
Unique Buildings and Leader Powers
Each leader comes with distinct advantages that shape their playstyle.
Warp Pipe Wonders
The Warp Pipe, replacing the Sewer, offers more than just housing. It provides an essential +1 Amenity and, crucially, grants +2 Gold and +2 Production for each specialty district within its city. This makes city planning and district placement more impactful than ever.
Leader Abilities in Detail
* **Mario – Reach the Flag:** Mario’s leadership bestows a “jump” ability upon non-cavalry land units, allowing them to traverse terrain more easily. This range extends further with the “Flight” technology. Furthermore, Mario grants a substantial +100% Gold Yield for 10 turns after capturing or liberating an enemy city, encouraging aggressive expansion.
* **Luigi – Ghost Research:** Luigi’s influence bolsters your scientific and cultural endeavors. All districts generate +1 Faith, and his presence grants significant combat bonuses against unique units, along with Science and Culture yields from defeating them. During emergencies, his participation provides a hefty +25% Science and Culture boost to all cities.
* **Toad – Castle Builder:** Toad ensures your infrastructure grows rapidly. Upon completing specific districts like Industrial Zones or Neighborhoods, you receive a free Builder. Additionally, every Builder you’ve ever owned contributes a permanent +5% Production to all your cities, with a cap of +200%.
* **Toadette – Foreman Toadette:** Toadette enhances the power of your Governors. Governors gain +10% Production for each Promotion they possess. The Government Plaza and its buildings also boost Wonder construction by +10%, and each Wonder in your civilization provides a collective +5% Science and Culture, capped at +100%.
This mod offers a charming and strategically rich addition for any Sid Meier’s Civilization VI player looking for a fresh adventure.