Game of Thrones – House Tarly

Game of Thrones – House Tarly

Forge Your Legacy with House Tarly in Civilization VI

Prepare to lead one of Westeros’ most formidable houses to glory within Sid Meier’s Civilization VI with the arrival of the House Tarly mod. This meticulously crafted addition introduces the proud banners of House Tarly, led by the stern and respected Lord Randyll Tarly, offering a unique playstyle focused on martial prowess and unwavering loyalty.

The Strength of the Reach

House Tarly’s unique civilization abilities are designed to reflect their reputation as warriors and defenders of the Reach.

  • Marcher Lords Loyalty: Bolster your cities’ defenses and happiness by maintaining a garrison. Cities with a garrisoned unit enjoy increased Loyalty per turn and extra Amenities. Push your advantage further with full loyalty and a garrison, reaping significant Production and even more Amenities, though at the cost of some Gold and Food.
  • Heartsbane: Wield the legendary greatsword, Heartsbane, to grant your Melee units a significant damage bonus, ensuring they cut through enemy lines with ease.

Leader: Lord Randyll Tarly

Lord Randyll Tarly himself brings a suite of powerful bonuses to your burgeoning empire. His leadership inspires your forces, granting every unit increased Movement. Melee units under his command become even more devastating with a substantial Combat Strength bonus when attacking, and the thrill of victory is rewarded with Culture equal to half the defeated unit’s base Combat Strength, accelerating your cultural advancement.

The Ironbound Forge

Replace the standard Barracks with House Tarly’s unique building, the Ironbound Forge. This structure not only provides a boost to Production and Great General points but also ensures that all newly trained units begin their service with an extra Promotion level, giving you an immediate tactical edge on the battlefield. Note that this building cannot be constructed in an Encampment that already houses a Stable.

New Units on the Horizon

House Tarly introduces the Huntsman, a unique Ancient era unit replacing the Archer. This skilled ranger excels in natural terrain, ignoring movement penalties in Woods and Hills. Later in the game, the formidable Huntsman II, replacing the Crossbowman II, continues this tradition, offering superior ranged power and unmatched mobility through challenging landscapes.

This mod is designed to be a powerful standalone addition, compatible with the base game and its expansions, Rise and Fall and Gathering Storm. For an even richer experience, it can be integrated with the “A Civ of Ice and Fire” mod. Embrace the legacy of House Tarly and conquer the world of Civilization VI.

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