Fresh Water Infrastructure

Fresh Water Infrastructure

Fresh Water Infrastructure for Civilization VI

Tired of dedicating precious city tiles to ensure your citizens have access to fresh water in Sid Meier’s Civilization VI? The Fresh Water Infrastructure mod streamlines this essential aspect of city management, offering more flexible placement options for vital water districts and enhancing their benefits.

Rethinking Water Access

This mod fundamentally alters how Districts like Aqueducts, Dams, and Canals provide fresh water. No longer are you strictly beholden to natural water sources like rivers, lakes, and oases for every city. Now, with careful placement, these constructed marvels can serve a dual purpose, ensuring your burgeoning metropolises have ample Housing without sacrificing valuable expansion space.

Key Features of Fresh Water Infrastructure:

  • Dams as Primary Sources: Dams now inherently provide fresh water to any adjacent City Center, allowing you to harness reservoir power for immediate civic benefits.
  • Canal Connectivity: Canals become a viable source of fresh water, extending access to an adjacent City Center provided the Canal itself is connected to a fresh water source.
  • Aqueduct Synergy: Cities lacking direct fresh water access can still receive the base Housing bonus from an Aqueduct if they also benefit from a Dam or Canal.
  • Enhanced Aqueduct Housing: Once you unlock the Urbanization civic, Aqueducts offer significantly increased Housing based on the Appeal of their tile, ranging from modest gains in uninviting areas to substantial bonuses in breathtaking locations.

Strategic Placement and Urbanization

The Fresh Water Infrastructure mod encourages more strategic city planning. You can now place Dams to power your cities and build outward, rather than being forced to hug coastlines or rivers. Furthermore, the enhanced Housing from Aqueducts tied to Appeal, available after researching the Urbanization civic, adds another layer of strategic depth. This allows for more visually appealing cities that are also more populous and self-sufficient.

This mod requires the Gathering Storm expansion for Sid Meier’s Civilization VI. It also includes compatibility support for the popular Better Aqueduct mod, ensuring a smooth integration with your existing mod loadout.

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