
Faster Starting Settlers
Revolutionize Your Civilization VI Starts with Faster Settlers
A Crucial Early Game Advantage
The initial moments of a new Sid Meier’s Civilization VI game set the stage for your entire civilization’s destiny. Choosing the perfect starting location is paramount, but often, the terrain surrounding your starting Settler can hinder your progress, forcing you to spend precious early turns simply reaching a more advantageous spot. The “Faster Starting Settlers” mod aims to eliminate this early-game frustration by granting your very first Settler a significant boost in mobility.
Unleash Your Founding Flexibility
This mod provides a simple yet impactful buff: your starting Settler gains +1 movement and the ability to ignore terrain movement costs. This means that instead of painstakingly navigating forests and hills, your initial Settler can swiftly explore the surrounding tiles, assess potential city locations, and establish your first city in a more strategic position with far less delay. This enhanced flexibility allows for more adventurous and rewarding starting choices, enabling you to capitalize on resource-rich areas or defensible terrain from the outset.
Key Features of Faster Starting Settlers:
- Your initial Settler receives +1 movement.
- Starting Settlers ignore all terrain movement costs.
- This bonus applies only to your very first Settler, not subsequent ones.
- Enables quicker exploration and more strategic initial city placement.
It’s important to note that this advantage is exclusive to your foundational Settler. Any additional Settlers you train later in the game will function with their standard movement and terrain considerations, ensuring the game’s core mechanics remain balanced. This focused buff is designed purely to smooth out the initial setup, allowing players to dive into empire building without the handicap of sluggish early exploration.
Considerations for the Mod
While this mod offers a significant early-game boon, players should be aware that it has not received updates since early 2019 and may not function perfectly with the latest versions of Sid Meier’s Civilization VI. Players interested in leveraging this early-game speed boost are encouraged to test its compatibility. For those seeking to further enhance their early game experience, exploring mods that expand initial vision or allow settlers to embark from the very beginning can complement the benefits provided by Faster Starting Settlers.