Decommission Power Plants

Decommission Power Plants

Decommission Power Plants: A Greener Civilization VI

Embrace Environmentalism in Civilization VI

As your civilization advances through the ages in Sid Meier’s Civilization VI, technological progress often comes with environmental consequences. This mod, “Decommission Power Plants,” introduces a crucial new layer to managing your empire’s energy production, particularly after unlocking the vital Environmentalism civic. It empowers you to take decisive action against polluting power sources, allowing for the decommissioning of Coal, Oil, and Uranium power plants at any point once this civic is researched.

Rebalanced Climate Accords Score

The impact of your energy choices on global climate change has been thoughtfully rebalanced within the Climate Accords. Decommissioning power plants is no longer a simple point-scoring exercise. Instead, this mod encourages a more strategic approach:

  • Score is now deducted for maintaining polluting Coal and Oil power plants.
  • Conversely, score is awarded for embracing cleaner Nuclear power plants.
  • If you are using the “Renewable Energy Complexity” mod, you will also receive score bonuses for Renewable Energy Battery stations, signifying a true commitment to sustainability.
  • Additionally, successfully completing the “Industrial Zone Logistics” project will now also grant valuable score.

This shift incentivizes players to actively transition their energy infrastructure towards more sustainable and less impactful options. The project cost for decommissioning has also been significantly reduced, making it a more accessible and viable strategy for civilizations striving for ecological balance.

Standalone Component of Climate Balance

The “Decommission Power Plants” mod is designed to be a standalone element of the larger “Climate Balance” mod collection. It requires the Gathering Storm expansion for Sid Meier’s Civilization VI to function correctly. This mod offers a direct and impactful way to address industrial pollution within your game, allowing for more nuanced decision-making as you steer your civilization towards a brighter, greener future.

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