Area 51 – World Wonder + Alien Units

Area 51 – World Wonder + Alien Units

Unleash Extraterrestrial Power with the Area 51 World Wonder in Civilization VI

Prepare for an unprecedented shift in global dominance with the Area 51 World Wonder mod for Sid Meier’s Civilization VI. This unique addition injects a thrilling dose of the unknown into your gameplay, offering both strategic advantages and formidable new units directly inspired by legendary tales of extraterrestrial encounters.

The Enigmatic Area 51: A Strategic Powerhouse

Constructing Area 51 is no small feat, but the rewards are substantial. This World Wonder provides a significant healing bonus to all your military units, ensuring your forces remain at peak readiness. Beyond battlefield sustainment, Area 51 also bolsters your scientific advancement with bonus Science output and generates valuable Great Scientist points, accelerating your technological progression. Furthermore, it contributes to your Faith generation, opening up new avenues for diplomatic and cultural influence.

Arrival of the Unknown: Alien Units

Upon completion of Area 51, strategically placed on a flat desert tile adjacent to an Aerodrome equipped with a Hangar, your civilization will be gifted with a powerful UFO unit. This airborne marvel is on par with the game’s most advanced military hardware, possessing the unique ability to engage targets on water and boasting immunity to nuclear devastation. The UFO also features its own exclusive promotion tree, allowing for further customization and tactical specialization.

In addition to the UFO, you will also receive two highly specialized Alien Infiltrator ground infantry units. These units, though lacking their own promotions, can be bolstered and synergised with by specific UFO promotions, creating a potent combined-arms force. Should you require more of these elusive soldiers, they can be recruited using Faith directly within the Area 51 tile, though each subsequent Infiltrator will come at an increased Faith cost and consume one population.

Key Features of the Area 51 Mod:

  • Area 51 World Wonder providing healing, Science, Faith, and Great Scientist points.
  • A powerful UFO unit, comparable to late-game military marvels, with unique promotions and amphibious/nuclear immunity capabilities.
  • Two starting Alien Infiltrator ground units.
  • The ability to recruit additional Alien Infiltrators using Faith, with escalating costs.
  • Synergistic promotions between the UFO and Alien Infiltrators.

This mod requires the Gathering Storm expansion to be installed. Prepare to experience Sid Meier’s Civilization VI from an entirely new, otherworldly perspective.

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