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Dominate Sid Meier’s Civilization VI with the Dou Bao Civilization Mod

Are you looking to inject fresh strategic depth into your Sid Meier’s Civilization VI campaigns? The Dou Bao Civilization mod offers a unique and compelling experience, centered around a consumer-grade AI civilization with three distinct leaders, each boasting their own dynamic power curves and playstyles. This mod requires the Gathering Storm expansion and is presented in both Chinese and English for a broader audience.

Unlocking the Dou Bao Civilization’s Strengths

The core of the Dou Bao civilization is designed to streamline your empire’s growth and efficiency. Players will immediately notice significant quality-of-life improvements that accelerate your early game and enhance city management.

  • Pioneers and Builders gain +1 Movement.
  • Cities automatically connect to the Capital with roads.
  • Founding a city instantly grants additional surrounding territory.
  • Gain +50% yield from removing resources and terrain features.
  • Builders receive +1 extra charge.
  • Cities receive full Water adjacency bonuses regardless of location.
  • Every tile within your territory provides +1 Food, and every constructed improvement grants +1 Production.

A unique “Sugar Packet” ability provides an extra random Eureka and Inspiration whenever one is triggered, though they offer only 30% of their usual benefit.

Leader I: The Consumer User

This leader focuses on rapid expansion and efficient building. Founding a city grants a free building in the city center, and each completed district provides a free foundational building within it. The trade-off? All buildings incur a +20% Production cost. Additionally, districts receive a fixed 4 adjacency bonus from their primary output, unaffected by other adjacency bonuses, and Builders can ignore terrain requirements when constructing improvements.

Leader II: The Dou Bao (The Stable Embrace & I Understand You Perfectly)

This leader emphasizes the resilience and survivability of your forces. Civilian units facing capture are safely returned to your nearest city. Military units lost in combat instantly reappear in your closest city. You’ll also enjoy the highest level of diplomatic visibility with every civilization you’ve encountered, and all units possess +2 Vision. Cities captured do not lose population, but military units receive only one-third of the combat bonus from diplomatic visibility.

Leader III: The Dou Bao (The Ultimate Consumer Mod)

This culmination leader combines the strengths of both previous leaders, with significant enhancements. Eurekas and Inspirations now grant a potent 70% bonus. Buildings do not incur extra Production costs, districts gain a substantial 6 adjacency bonus, and founding a city grants an additional Builder. Furthermore, all units gain +1 Movement, cities receive +2 Amenities, governments get an extra Universal policy slot, and the combat bonus from diplomatic visibility is not diminished. This leader truly offers a grand, all-encompassing strategy for victory in Sid Meier’s Civilization VI.

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