毛泽东领导的中华人民共和国

毛泽东领导的中华人民共和国

Lead the People’s Republic of China with the Mao Zedong Civilization VI Mod

Embark on a new path of development and exploration in Sid Meier’s Civilization VI with this comprehensive mod introducing Mao Zedong as the leader of a new People’s Republic of China. This modification delves into the critical post-1949 era, challenging players to navigate the complexities of socialist construction, economic growth, and international standing. Will you guide China to prosperity and global influence?

The Visionary Leader: Mao Zedong

As Mao Zedong, players will experience unique gameplay mechanics. The leader’s agenda, “One-Sided Policy,” favors alliances with civilizations sharing similar government types. Mao’s unique abilities encourage rapid expansion and faith-based military acquisition. Key leadership bonuses include gaining an extra wildcard slot after researching “Class Struggle,” unlocking the “Nuclear Fusion” technology simultaneously with the “Emergency Deployment” civic, and receiving ancient city walls upon founding the capital. Furthermore, all friendly combat units gain a significant combat strength and movement bonus while within allied territory.

A Nation Forged by Socialism: The People’s Republic of China

The civilization’s inherent abilities are geared towards swift development and territorial expansion. Players will benefit from increased production when training Settlers and Builders, and Industrial Zone buildings provide bonus Science. Establishing new cities grants additional territory, accelerating your empire’s growth.

Unique Units, Buildings, and Districts

This mod introduces several distinct elements to enrich your Civilization VI experience:

  • People’s Liberation Army: Replacing the standard Infantry, this unique unit offers lower maintenance costs, enhanced movement and sight, and the ability to train without strategic resources. They ignore terrain movement penalties and have a chance to capture enemy units in combat. Additionally, they gain combat strength for each friendly land unit within two tiles.
  • Monument to the People’s Heroes: This unique building substitutes the Art Museum, providing Culture, Faith, Great General points, and Great Artist points. Cities with this structure also gain amenities, and it offers multiple Great Work slots.
  • 71 Project: Replacing the Campus district, this specialized area provides Science and Production bonuses. It also generates Great Scientist and Great Engineer points, with adjacency bonuses and penalties. Its unique buildings, such as the Abacus Calculation Institute, Material Science Institute, and the “Born Out of Nowhere” Research Institute, further enhance scientific and industrial output, including an immediate technology unlock and a nuclear device upon first construction.

This mod aims to provide a fresh and engaging way to play Sid Meier’s Civilization VI, offering a distinct strategic challenge centered around leadership and national development.

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