【warframe】天诺杂碎!…不,是仓鼠

【warframe】天诺杂碎!…不,是仓鼠

Unleash the Tenno: A Civilization VI Mod of Warrior Ingenuity

Prepare to rewrite history in Sid Meier’s Civilization VI with a groundbreaking mod that introduces the formidable Tenno civilization. This unique addition brings a distinct playstyle, blending aggressive expansion with intriguing economic twists, offering a fresh challenge for veteran players.

The Tenno Civilization: Pirates of the Void

The Tenno begin with a significant boost to their early game, with Eureka advancements reaching a remarkable 90%. This allows for rapid technological progress, instantly unlocking essential early technologies like Pottery, Animal Husbandry, and Mining, along with the fundamental Code of Laws civic. However, this explosive start comes with a stark trade-off: a severe penalty of -75% to Science and -90% to Culture generation across all cities. To compensate, the Tenno gain immediate access to the new “Volitional” promotion and a powerful bonus to Great Work of Sculpture, yielding +5 Faith and +5 Production.

Leader Lotus: Guiding the Way

Leader Lotus offers a dynamic set of bonuses. The “Golden Potato” empowers cities with a +20% Productivity boost, while “Religious Art” grants an additional +5 Production. The “Silver Potato” enhances cities with a +20% Faith increase, and “Religious Art” provides an extra +5 Faith. Furthermore, Lotus significantly bolsters military might, granting all friendly units +2 Movement within allied territory and a crucial +10 Combat Strength when engaging Barbarians.

Key Features of the Tenno Mod:

  • Rapid early-game technological advancement.
  • Unique economic trade-offs with significant Science and Culture penalties.
  • Special bonuses for Great Works of Sculpture.
  • Leader Lotus provides powerful boosts to Production, Faith, and Combat.
  • Introduction of new unique buildings and units.

Ancient Orokin Temple: A New District

Replacing the Entertainment Complex, the Ancient Orokin Temple is an impressive structure unlocked by the “Craftsmanship” technology. This district does not provide adjacency bonuses to Theater Squares and is not limited by population. It offers a base of +3 Production and +3 Housing. Cities with an Orokin Temple as a destination for a Trade Route gain an additional +1 Food and +2 Production. Furthermore, cities containing this district unlock new projects like “Explore the Orokin Temple” and “Initiate the Sun Council.”

Mighty Units: Excalibur and Excalibur Prime

The classic Tenno warrior arrives in the form of the Excalibur, a powerful melee unit replacing the Swordsman and unlocked by “Construction.” This elite unit boasts high attack power and grants Great Engineer, Great Scientist, and Great Artist points upon defeating enemy units. Ascending further, the Excalibur Prime, unlocked by “Radio,” offers unparalleled combat prowess. This mysterious and potent unit grants a staggering 8 times the defeated unit’s attack power in Science, Culture, and Faith.

This mod introduces a truly unique strategic experience to Sid Meier’s Civilization VI, rewarding careful planning and adaptation to overcome its inherent challenges.

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