
资源改良者 / Resource Improver
Elevate Your Empire with the Resource Improver Mod for Civilization VI
Take your resource management in Sid Meier’s Civilization VI to an entirely new level with the Resource Improver mod. This powerful modification introduces a dedicated unit designed to strategically enhance and manipulate the precious resources scattered across your empire.
Transform Your Territories
The core of the Resource Improver mod lies in its titular unit. This specialized improver allows you to upgrade your existing Tier 1 resources to Tier 2, and subsequently, your Tier 2 resources to the coveted Tier 3. This means a more potent and efficient exploitation of your land, unlocking greater yields and strategic advantages. This functionality is designed to work seamlessly with other resource tier mods, allowing for deep integration into your existing gameplay.
Strategic Unlocks and Abilities
The mod integrates its features through the technology and civic trees, providing a natural progression for players to discover and utilize its capabilities.
- Irrigation: Unlocks the fundamental ability to produce the Improver unit and begin upgrading lower-tier resources.
- Seafaring: Grants your Improvers the crucial ability to embark and traverse water tiles, expanding their reach.
- Mathematics: Introduces the groundbreaking ‘Resource Transfer’ ability, allowing Improvers to downgrade and carry higher-tier resources, then strategically place them on suitable tiles.
- Scientific Theory: Empowers your Improvers to randomly generate bonus or luxury resources on empty tiles, offering unexpected boons.
Civic Advancements and Strategic Depth
As you progress through the civic tree, new layers of strategic depth are unlocked:
- Political Philosophy: Provides your Improvers with an additional charge, enhancing their productivity.
- Feudalism: Unlocks the ‘Resource Transfer’ ability for Tier 1 resources on unowned land outside your borders, allowing for more flexible resource distribution.
- Colonialism: Further expands ‘Resource Transfer’ to include Tier 2 and Tier 3 resources from foreign territories, albeit with a significant global unhappiness penalty. This opens up potent wartime strategies for weakening rivals.
- National Labor: Introduces a city center project that can permanently increase the charges of future Improvers, offering a long-term strategic advantage.
- Conservation: Grants a further boost to Improver charges.
With its intricate integration into Sid Meier’s Civilization VI, the Resource Improver mod offers unparalleled control over your empire’s resource landscape, rewarding strategic planning and careful expansion.