
文明:珈百璃的堕落
Experience the Divine and the Demonic in Civilization VI
Prepare for a transformative experience in Sid Meier’s Civilization VI with the “Gabriel Dropout” mod. This extensive modification introduces unique leaders and abilities drawn from the popular series, offering fresh strategic pathways and challenging new gameplay dynamics. Dive into a world where heavenly beings and mischievous demons vie for dominance, each bringing distinct advantages to your burgeoning empire.
Meet the Leaders of Earth and Heaven
The “Gabriel Dropout” mod features two sets of dual leaders, each with their own potent abilities:
* **Gabriel White & Vinetta April:** Embrace the power of “Fallen and Caring.” This leadership pair offers significant economic and city management bonuses. Expect a 25% reduction in tile purchase costs, making expansion more accessible. Cities with garrisoned units receive a boost of +3 Housing and +3 Production. Furthermore, cities without an Encampment gain +3 Food, while those with an Encampment benefit from +3 Production, encouraging a balance between development and defense.
* **Raphael Ainsworth & Satanichia McDowell:** Harness the cunning of “Scheming and Foolishness.” This duo grants formidable combat and expansion bonuses. Military and Religious units gain +1 Movement and +5 Combat Strength. Crucially, each city can construct one additional district beyond the normal population limit, opening up unprecedented strategic placement opportunities. Cities without a Holy Site gain +3 Culture, while those with a Holy Site receive a substantial +6 Production boost, rewarding religious development.
Unique Civilizational and District Abilities
The “Gabriel Dropout” mod also introduces powerful new abilities for your civilization and distinct district replacements:
* **Earthly Realm:** This civilization ability significantly accelerates religious development. Enjoy a 100% Production bonus when constructing Holy Sites and their buildings. Shrines gain an extra Relic slot, and you’ll receive a Relic upon the completion of each Shrine. Additionally, each Holy Site provides a +15% Tourism boost, blending faith with cultural influence.
* **Demon World TV Station (Unique District):** Replacing the Encampment, this district comes with a lower build cost and a 100% Production bonus for its buildings. It provides a flat +20 Gold. Each Demon World TV Station owned also grants +1 Combat Strength to your military units, creating a powerful offensive synergy.
* **Heavenly Angel School (Unique District):** This district replaces the Campus, offering a reduced build cost and a 100% Production bonus for its buildings. Its true power lies in its synergy with Wonders: each World Wonder adjacent to the city center grants a massive +100% Science and Culture output, making wonders a critical component of your strategy.
Key features of this mod include:
- Two unique dual-leader pairs with distinct playstyles.
- Powerful civilization-wide bonuses for economic and military growth.
- New unique districts that replace existing ones, offering enhanced benefits.
- Strategic depth through synergistic bonuses and new district placements.
Prepare to reshape your understanding of civilization in Sid Meier’s Civilization VI with this exceptional mod.