
人造植物 / PlantExtension
Revolutionize Your Colony’s Food and Resource Production with PlantExtension
Tired of the complex and resource-intensive demands of traditional farming in Oxygen Not Included? Say goodbye to intricate irrigation systems, constant fertilization schedules, and finicky environmental controls. The PlantExtension mod introduces a groundbreaking approach to cultivation, offering a streamlined and utterly hands-off solution for your colony’s needs. This mod transforms standard plants into genetically engineered “artificial” varieties, stripping away all growth limitations and simplifying your management like never before.
Effortless Cultivation, Maximum Yield
PlantExtension brings a remarkable list of over 30 artificial plant variants, encompassing all base game and DLC flora. These modified plants require absolutely no irrigation, fertilizer, light, specific gases, liquids, or even atmospheric pressure to thrive. Simply plant the seed, and watch it grow to maturity. To further enhance the ease of use, the mod includes a dedicated Seed Fabricator for converting regular seeds into their artificial counterparts and Artificial Cultivators, specialized planters that eliminate the need for any external resource connections.
Key Features of PlantExtension
- Comprehensive Plant Coverage: All original plants, including those from DLCs, are reimagined as artificial versions with zero growth requirements.
- Zero Maintenance Planting: Seeds can be planted in Artificial Cultivators, requiring no water or fertilizer connections.
- Configurable Growth: Adjust grow times, yields, temperature tolerances, and liquid submersion properties for each artificial plant.
- Optional Auto-Harvest: Enable automatic harvesting and continued growth cycles to completely automate your food production.
- Branching Plant Support: Includes automatic harvesting for branching plants like the Arbor Tree and Sugar Wilds.
Streamlined Setup and Operation
Getting started with PlantExtension is remarkably simple. After researching the necessary technology in the “Farming” tech tree, you can craft artificial seeds at the Seed Fabricator. These seeds are then planted in the Artificial Cultivators. Once mature, the plants will automatically provide their yield and begin their next growth cycle, especially when the auto-harvest feature is enabled. This mod is perfect for players looking to maximize resource generation while minimizing micro-management, allowing you to focus on other critical aspects of your Oxygen Not Included colony.
