Scaffolds / 脚手架

Scaffolds / 脚手架

Revolutionize Duplicant Mobility with Scaffolds

Navigating the intricate designs of your Oxygen Not Included colonies can often present challenges, especially when constructing complex structures. Reaching those final, hard-to-access spots can be a constant source of frustration, often requiring the tedious placement and removal of temporary ladders. This is where the Scaffolds mod steps in, offering a streamlined and instantly deployable solution to enhance your duplicants’ vertical traversal capabilities.

Instant Access, No Resource Drain

The core benefit of the Scaffolds mod lies in its immediate deployment. Place a scaffold in any non-tile cell, even directly atop existing constructions, and grant your duplicants temporary ladder-like access. Crucially, this is achieved without consuming any valuable resources or dedicating duplicant time to construction. This unique layering system allows scaffolds to coexist with planned buildings, a distinct advantage over traditional ladders that can obstruct construction.

Temporary Utility for Efficient Builds

Designed for temporary use, scaffolds self-destruct after a customizable period, typically 10 cycles, ensuring your builds remain clean and uncluttered as your colony expands. This feature is invaluable during the planning and execution phases of ambitious projects. When you realize a critical area is inaccessible, simply deploy a few scaffolds to bridge the gap, allowing your duplicants to continue their work without interruption.

Key Features and Customization

The Scaffolds mod offers a range of configurable options to tailor the experience to your colony’s needs:

* **Instant Deployment:** Place scaffolds in any valid cell without build time or resource cost.
* **Non-Interfering Placement:** Occupy a different layer than buildings, preventing construction conflicts.
* **Temporary Nature:** Scaffolds self-destruct after a set duration, keeping builds tidy.
* **Customizable Duration:** Adjust how long scaffolds remain before deconstruction.
* **Mobility Penalties:** Experience slight movement speed and decor penalties while using scaffolds.
* **Permanent Toggle:** Option to disable automatic deconstruction for permanent scaffolding needs.

Considerations for Use

While incredibly useful, it’s important to be mindful of the temporary nature of scaffolds. Duplicants relying on a scaffold for access may become stranded when it deconstructs. The mod provides a toggle to disable automatic deconstruction for individual scaffolds, ensuring their permanence if required. Furthermore, scaffolds do come with minor movement and decor penalties, reflecting their temporary and somewhat unstable nature.

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