Tavern & Trade (WIP)

Tavern & Trade (WIP)

Enhance Your Necesse Settlement with Tavern & Trade!

Breathing new life into your Necesse settlements is now easier than ever with the Tavern & Trade mod. This exciting modification introduces a trio of new settler job types, each bringing unique skills and personality traits to your burgeoning community. These specialized settlers are designed to boost your settlement’s economy and overall visitor appeal, offering a fresh layer of management and opportunity.

Unlocking New Economic Opportunities

The core of the Tavern & Trade mod revolves around generating revenue within your settlement through dedicated trade and service roles. By strategically placing the necessary items and ensuring adequate resources, you can empower your new settlers to actively contribute to your colony’s prosperity. This system rewards careful planning and resource management, allowing you to earn coins by performing valuable trading and service work.

Introducing Specialized Settler Roles

The mod adds three distinct settler traits, each with its own unique function:

  • Runner: This settler acts as an enthusiastic promoter for your settlement’s stores. They’ll greet potential customers and guide visitors directly to the shops that best suit their needs, increasing foot traffic and sales.
  • Tavern Keeper: Ready to serve your visitors, the Tavern Keeper requires a designated area with modular tables and a stocked supply of at least 500 food items. Once these conditions are met, they will efficiently serve food to your guests, turning your settlement into a popular dining destination.
  • Store Trader: Specializing in specific goods, the Store Trader operates behind a dedicated counter. You’ll need to craft this counter at the Demonic Workstation. Each of the 13 available store types focuses on a particular item category, allowing your settlers to sell curated selections of goods to visitors for a healthy profit.

Acquiring New Settler Traits

These valuable traits are not found naturally within the game world. To obtain them, players will need to challenge and defeat powerful bosses. These formidable foes will drop Mystery Flowers, which can then be used to assign the desired traits to your settlers, providing a rewarding progression system for acquiring new specialized workers.

Furthermore, a thriving settlement of 25 or more settlers will see a consistent flow of visitors, ensuring that your traders and tavern keepers always have customers. This mod is a fantastic way to deepen the economic simulation and add engaging new roles for your settlers in Necesse.

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