Settler Room Size Changer (incl. Fake Doors)

Settler Room Size Changer (incl. Fake Doors)

Master Your Settlements with the Settler Room Size Changer Mod for Necesse

Elevate your Necesse experience by taking complete control over your settlers’ living spaces with the powerful Settler Room Size Changer mod. This innovative mod introduces two key features designed to enhance settlement management, settler happiness, and the overall aesthetic of your bases.

Introducing the Magic of Fake Doors

Tired of normal doors dictating your internal layouts? This mod introduces a clever new item: Fake Doors. These visually identical counterparts to standard doors function similarly but possess a crucial difference – they do not count towards a room’s boundary calculation. This allows you to create intricate interior designs and functional spaces within your homes without breaking the illusion of a unified room. Imagine a cozy study, a functional kitchen, or a comfortable bedroom, all seamlessly integrated into a single, larger dwelling space that contributes to your settlers’ happiness.

The principle is simple: use a regular door to establish the primary boundary of an indoor space connected to the outdoors. Any subsequent doors within that established area can then be Fake Doors, allowing for a more natural and intuitive flow throughout your buildings.

Unleash Granular Room Customization

Beyond the introduction of Fake Doors, this mod empowers you with unprecedented control over settler room assignments. A new button in the settler overview menu grants access to advanced room management tools:

  • Visual Room Indicators: See exactly which tiles are designated as part of a settler’s room with clear visual cues.
  • Manual Tile Assignment: Effortlessly expand or contract a settler’s room by simply clicking and dragging. Add outdoor areas like gardens or workshops, or fine-tune internal spaces for optimal comfort.
  • Seamless Room Merging: Dragging a room’s designation over another settler’s bed automatically merges their spaces, creating larger, shared living areas. Changes to one connected room will reflect on the others.
  • Room Integrity: Rooms remain intrinsically linked to the settler’s bed. Removing the bed automatically reverts the room to its base state, ensuring organized management.

This level of control ensures that your settlers’ happiness and trait benefits are maximized, reflecting the true comfort and utility of their assigned accommodations. While the mod supports the creation of rooms larger than the vanilla limit, it’s recommended to stay within reasonable bounds for optimal performance.

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