
资源分级 / Resource Tiers
Revolutionize Your Resource Management in Civilization VI with the Resource Tiers Mod
Tired of the predictable and uniform distribution of resources in Sid Meier’s Civilization VI? Do you crave a more dynamic and strategic landscape where scarcity and abundance truly matter? The Resource Tiers mod introduces a profound shift, categorizing all 46 bonus, luxury, and strategic resources into three distinct levels, fundamentally altering how you approach expansion, trade, and technological advancement.
A More Realistic World
This mod reimagines the very foundation of your empire’s resource base. Instead of every tile offering the same potential, you’ll encounter regions that are rich, average, or resource-poor. This creates a more immersive and challenging experience, forcing players to adapt their strategies based on the unique resources available in their starting location and surrounding territories.
Key Features of Resource Tiers
When you enable the Resource Tiers mode during game creation, prepare for a transformed gameplay experience. The mod meticulously rebalances resource distribution, introducing a tiered system that impacts yields, strategic acquisition, and even luxury benefits.
* **Dynamic Resource Distribution:** The mod synchronizes randomization to replace original resources with Tier 1 (60% chance), Tier 2 (35% chance), and Tier 3 (5% chance).
* **Enhanced Yields:** Tiles and harvest bonuses for Tier 2 resources are doubled compared to Tier 1, while Tier 3 tiles offer quadruple the yields. This makes securing and improving higher-tier resource locations paramount.
* **Strategic Resource Scaling:** The rate at which you acquire strategic resources per turn is significantly affected by their tier. Tier 2 resources grant twice the output of Tier 1, and Tier 3 resources provide thrice the output, dramatically influencing military and infrastructure development.
* **Luxury Resource Depth:** For players utilizing the Corporations and Monopolies mode, this mod adds further complexity. Tier 2 and Tier 3 luxury resources now provide double and triple the amenities of their Tier 1 counterparts, respectively, and are integrated into industries, corporations, projects, and products.
Seamless Integration and Multiplayer Support
The Resource Tiers mod is designed to integrate smoothly with your existing Civilization VI experience, including compatibility with the Corporations and Monopolies mode. Furthermore, it fully supports multiplayer gameplay, ensuring that all participants can enjoy this enhanced resource system together, provided they are using the same mod version and DLCs. Prepare to think differently about every potential settlement and every resource tile with this impactful modification.